Whoremonger [Act 1.10] By Turning Tricks

Turning Tricks Games has released a new game called Whoremonger, its version is Act 1.10. The game's story is one of redemption and new beginnings. This is a story about a main character who suffered a grave injustice and lost almost everything in his life. Where will he go next? Who is he? What kind of person will he become?

Our MC lived a normal, safe and law abiding life, but that didn't protect him from having his life ruined when one person lied. Will this change him? Or will he try to restore his old life? In Whoremonger, you can help him decide which path to take as he starts life over and looks for something special in his life.

Developer: Turning Tricks
File Size: 627.5 MB
Version: Act 1.10
OS: Windows, Linux
Languages: English

Game Change Log:

Whoremonger NTE – Act 1.10

BUG FIX – Fixed variable that flags if you accepted invitation to the VIP lounge or not, on day 3.

BUG FIX – Fixed bug where, if you were not on Mei’s path, it caused an Dev placeholder scene to show when doing laundry on day 7. That scene saying you had an issue with variables was left over from when I built it. The scene should play properly now.
BUG FIX – Fixed a missed flag that was supposed to be set when you meet Maddie for the first time.

First Easter Eggs added to gallery!
Eight secret renders are hidden in the game so far. To find the Easter eggs, you need to click their secret locations. These locations are invisible and will be difficult to find. We don’t want to make them too easy to find, so you won’t see them glowing when you mouser-over; like some other games. Instead, look at the renders and keep an eye open for things that should catch your attention and try clicking on them.

When you find a secret render, it will show on your screen and a victory trumpet will sound. Click the icon that appears in the upper right to continue the game and the render you just found will now be in the last set of your gallery – the one with the golden egg thumbnail.
Subscribers and those who bought the game on Itch.io, will get the locations in the included walkthrough.

Whoremonger NTE – Act 1.01
What’s the Same?

What’s the Same?
The core story and most of the renders are the same as the original version. What I did though was change this from the pseudo-sandbox type of game it was before, into a pure Visual Novel format that is much easier to read and play.
It’s not a kinetic VN though. You have to make many choices in this game, and each of those choices will either set you on a specific path, or change some of the content you see.

What’s Different?

What’s Different?
So much more! Not only are there over 300 new images that I made, but there is also 10,000 new words of dialogue, 29 new music and sound files, and thousands of lines of new code for features and improvements. Also, there’s no patches required anymore… fuck that! This VN is openly incest themed! *grin*
So, even though this is still officially “Act I” of this story, it’s an almost completely new version of Act I, with much richer dialogue, a couple of new scenes (including a major Lewd scene) more features, added renders and many other improvements! And there is a gallery now!
As well, 19,000 lines of code were completely re-written in the background. I’ve learned a lot over the last couple of years and applied that to this new version. Not only will this make Whoremonger better running, with fewer bugs (I hope!), it also provides a framework where I can easily add new content moving forward. That’s because I am planning on finishing this story! It sat abandoned for far too long.
And, even with all the new content and improvements; because I converted all the images to WEBP format, the Build size for this version is still over 110MB smaller than the original while keeping the images at the same quality! With luck, I might be able to finish this story and still slip under the 2GB file limit in Android. (I haven’t done an Android build yet, but that’s on my To-Do list for next update)

Act 1 – v1.0 Changelog:

Numbers:

  1. Lines of code (14,000+ new, 20,000+ total)
  2. HD Renders (950+ New, 1440 total)
  3. Play Time (3 hrs+ on Act 1 content (longest path), plus another 1-2 hours on other paths)
  4. This doesn’t include the time for the Prologue

New Content:

  1. 19 Game days and apx. 33 events
  2. 6 new characters
  3. Stayed with a VN style format with path choices. Decided to wait until a new project to attempt a Sandbox game
  4. Two NTR events this update. To see them, you need to turn NTR on, either when asked in game or by using the switch in the preferences screen.
  5. I wrote completely separate content for scenes where there is an NTR version and a non NTR version. You will only see the one you choose.

Other Stuff:

  1. Fixed some typos in Prologue
  2. Made formating changes game wide for better readability
  3. Created full character customization for almost all characters in game
  4. Updated Sprites and Side images on all characters
  5. Added an NTR switch to the Preferences screen
  6. Added some new music and normalized all the music files to be a little lower volume

Game Images & Screenshots