Enlit3d Games has released a new game called Corrupted at the Core, version 0.902. The game's story is turn-based Dungeon Crawler/Rogue combat, inspired by games like Divinity II and Darkest Dungeon.
Developer: | Enlit3d |
File Size: | 304.5 MB |
Version: | 0.902 |
OS: | Windows |
Languages: | English |
Game Change Log:
v0.902
- Added random event rooms (? icon on the map)
- Added 7 random events
- Added item spawn requirements
- Added new items that will only spawn after certain amount of progress during a run
- Added Emissive color customization in dresser by clicking on the * button.
- Added a camera zoom in effect when character is engaged in a grab
- Added new gameplay options to toggle automatic camera panning and camera zoom on grab
- Added some internal memory management things to help deal with big mods
- Units receive AFTERGLOW status after climax again so their p**** remains erect
- AFTERGLOW no longer have gameplay impact
- Fixed “Haste” card was named “haste”
- Fixed items granting movement bonus having no effect
- Fixed Temp HP not reduced correctly during grabs
- Fixed a bug that cause there to be much more campfire rooms than intended
- Enemy level scaling to 5/floor from 10/floor (game is now easier)
- Defend action scaling to x0.7 SPC ATT from x0.6
- Weapon slot under loadout is disabled for characters with preset weaponry
- Reduced generated portrait size to 128×128 from 256×256
- Added a better fallback case for when portrait texture is full to prevent fruitlessly trying to re-generate new portrait textures
Game Images & Screenshots
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